Nw.js rpg maker1/6/2024 ![]() ![]() **greenworks-win64.node** → NWjs \ lib \ **greenworks-win64.node** ![]() Place the downloaded Node binary file and greenworks.js in the following paths respectively: 「sdk\public\steam\lib\win64\sdkencryptedappticket64.lib」 → 「NWjs \ lib \ **sdkencryptedappticket64.lib**」 「sdk \ public \ steam \ lib \ win64 \ **sdkencryptedappticket64.dll**」 → 「NWjs \ lib \ **sdkencryptedappticket64.dll**」 「sdk \ redistributable_bin \ win64 \ **steam_api64.lib**」 → 「NWjs \ lib \ **steam_api64.lib**」 「sdk \ redistributable_bin \ win64 \ **steam_api64.dll**」 → 「NWjs \ lib \ **steam_api64.dll**」 「sdk \ redistributable_bin \ **steam_api.lib**」 → 「NWjs \ lib \ **steam_api.lib**」 「sdk \ redistributable_bin \ **steam_api.dll**」 → 「NWjs \ lib \ **steam_api.dll**」 In the path where the "index.html" file is located, add a new folder named "lib".Īfter unzipping the downloaded Steamworks SDK archive, get some specific files from the sdk folder and copy them to the "lib" folder, as shown in the following path: Unzip NWjs and copy the game content just after deployment to the NWjs folder. You can also choose other version, but it needs to be exactly the same as the previously downloaded version of the Node file. On the contrary, if you want to test the game internally, choose the download link B. If you want to publish the game externally, choose the download link A. Go to the following URL to download the 0.49.1 version of NWjs. You can also choose other version, but it needs to be exactly the same as the version of NWjs you download later. Then select the file and select "DOWNLOAD" in the upper right corner. Go to the following URL and set the following filters in order from the filters on the left: You need to register for a GitHub account to download files. Go to the following URL and select "greenworks.js". Go to the following URL to download the Steamworks SDK file, and the SDK version must be at least 1.5.0 or higher. Requires a valid Steamworks Developer ID account. The description of the plug-in commands can be found in the help information of NekoGakuen_SteamworksAPI.js in the "Plugin Manager". # ◆ Using the Plugin Command in the Game ProjectĪdd "Event Commands" to the Events page, switch to and select "Plugin Commands.". Open your game project, to "Plugin Manager" to install the NekoGakuen_SteamworksAPI.js plugin, and set the relevant plugin parameters. Place NekoGakuen_SteamworksAPI.js in the "js/plugins" folder of your game project. Go to the following URL to download the NekoGakuen_SteamworksAPI.js plugin. # ◆ Download and Install the NekoGakuen_SteamworksAPI.js Plugin # Deploy RPG Maker MV/MZ Games to Steam with NWjs ![]()
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